What kind of Boolean geometry kernel are you using?

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We have implementation for ODA Facet Modeler, which operates faceted geometry. It’s working also as a part of Drawings SDK, so it keeps Facet Modeler bodies in appropriate state, it controls topology and geometry mainly, more to say just after opening the file if geometry needed we repair incorrect topology in geometry, if can.

We also use ODA Facet Modeler is our base implementation at the moment, but usually it works together with ODA Solid Modeler and particularly for generation geometry for different sweeps of IfcRoad.